List the map's sectors and the number of entities within the sectors.ĭisplays all CVARs with flag 64 set. Server messages are prefixed with Server:, client messages are prefixed with PlayerName: ^2 Reloads the map-pool file specified in the sv_mappoolFile CVAR. Reloads all the factories (will read in new factories) from pak00.pk3/scripts/factories.txt and scripts/*.factories If you're connected to a server, it'll reconnect to your current server. Reconnect to the last server you were connected to. Also show currently opened files (handles).Įxits the client/server process immediately and shuts down the game. Show the current paths in the search path and whether or not those files are pure. Reloads the map, it's entities and respawns all players.ĭisplay a list of monitor configurations that r_mode will accept.Ī list of all model files currently loaded/in use. Lists all commands with optional filtering. Unload the currently loaded map and put the server in a 'map-less' state (does not exit the process but shuts down the game, further map commands can be run to recover the server)
QUAKE LIVE ARCHIVE
Lists currently referenced PK3 archive names.ĭisplays graphics subsystem information, including card vendor, renderer etc. Searches the console history for text (case-sensitive). List files that match a specified filter in the search path. Prints the player's userinfo to the console. Will append a cheats tag to your server while in devmap mode. Note that this clears most changes to CVARs. Accepts domains and IP addresses (requires port). Lists current config-strings from the server in index order.Ĭonnect to a server. Opens the Steam overlay with the Steam profile of the player specified in a browser window.ĭump all buffered text in the console to a file (with LF line endings). Prints your state, current server if any and userinfo strings. Send a Steam friend invite to the specified player. Prints out a table from the current statistics for development usage.Ĭlears the specified CVAR's value, setting it to Null ("")
List all key binds currently set/assigned.Ĭenters the vertical view pitch of the player. Quake Live Technical Documentation Local/Builtin Command